Answering Machine

Dream

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Thank you for calling! Press 1 for directions, press 2 to hear the Star Spangled Banner, press 3 if you have doubts, press 4 to pray with our automated councelor, press 5 if you give up on reaching anyone, press 6 to hear a short story, press 7 if you are falling asleep, press 8 for more instructions, or to hear this message again press 9! Beeeep!
 
If you are a burglar, then we're probably at home cleaning our weapons right now and can't come to the phone. Otherwise, we probably aren't at home and it's safe to leave us a message.

Picard: Assume standard orbit, Mr. LaForge. Sensor readings, Lieutenant?
Worf: Scanning, Captain... Strange... No life-forms.
Picard: Recommendations, Mr. Data?
Data: Intriguing, Captain. Perhaps we should simply leave a message.

You have reached the offices of the planet Zarton. All our agents are busy undermining the governments of the Earth and cannot come to phone at the moment. However, your name and number can be left at the tone and a representative will gladly contact you shortly to arrange for your assimilation into the new order. Long groblint the ultimate blenstron.

In Japan, the hand can be used like a knife. (Heeeeee-YAH! Sound of smashing box of kleenex.) But this method doesn't work with a telephone call... (Dial tone.) Introducing the all-new Ginsu answering machine! It cuts, it chops, it slices, it dices your incoming calls! How much would you pay? Don't answer, because if you leave your name and number when you hear the tone, we'll throw in a return phone call ABSOLUTELY FREE!


This is Dan Cassidy's answering machine. Please leave your name and number, and after I've doctored the tape, your message will implicate you in a federal crime and be brought to the attention of the FBI.

We're sorry. You have reached an imaginary number. Please rotate your phone 90 degrees and try again.
 
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